public static FMatrix4 GetRotationMatrixYawPitchRoll(
float thetaX,
float thetaY,
float thetaZ,
AxisType upAxis = AxisType.Y
)
Public Shared Function GetRotationMatrixYawPitchRoll (
thetaX As Single,
thetaY As Single,
thetaZ As Single,
Optional upAxis As AxisType = AxisType.Y
) As FMatrix4
No code example is currently available or this language may not be supported.
When the Up axis is Z, yaw is Z, pitch is X, and roll is Y.
When the Up axis is Y, yaw is Y, pitch is X, and roll is Z.