FMatrix4GetRotationMatrixZ Method

Return a rotation matrix for rotation around the Z axis.

Definition

Namespace: Geometry
Assembly: Geometry (in Geometry.dll) Version: 25.2613.4238
C#
public static FMatrix4 GetRotationMatrixZ(
	float theta
)

Parameters

theta  Single
The angle by which to rotate.

Return Value

FMatrix4
Reference to a rotation matrix,

See Also