FMatrix4GetRotationMatrixZ Method
Return a rotation matrix for rotation around the Z axis.
Namespace: GeometryAssembly: Geometry (in Geometry.dll) Version: 25.2613.4238
public static FMatrix4 GetRotationMatrixZ(
float theta
)
Public Shared Function GetRotationMatrixZ (
theta As Single
) As FMatrix4
No code example is currently available or this language may not be supported.
- theta Single
-
The angle by which to rotate.
FMatrix4
Reference to a rotation matrix,