public class FMatrix2
Public Class FMatrix2
No code example is currently available or this language may not be supported.
This matrix is uniform by default when instantiated.
This matrix can perform linear and 2D operations only. If you need to perform translation, consider using the FMatrix3 instead.
FMatrix2 | Create a new Instance of the FMatrix2 Item. |
Values | Get/Set a reference to the array of values in this matrix. |
Equals | (Inherited from Object) |
Finalize | (Inherited from Object) |
GetHashCode | (Inherited from Object) |
GetType | (Inherited from Object) |
IsEmpty | Return a value indicating whether the specified matrix is empty. |
MemberwiseClone | (Inherited from Object) |
Multiply | Multiply a vector by a transformation and return the result. |
Rotate(FPoint, Single) | Rotate the 2D point by a specified angle, in radians. |
Rotate(FVector2, Single) | Rotate the 2D vector by a specified angle, in radians. |
ToString | (Inherited from Object) |