ObjectRotationMode Enumeration

Enumeration of possible object rotation methods.

Definition

Namespace: Geometry
Assembly: Geometry (in Geometry.dll) Version: 25.2414.4032
C#
public enum ObjectRotationMode

Members

None0 The rotation mode of the object is unknown or undefined.
LookAt1 The object's rotation is calculated internally using a look-at value. This mode of rotation has no roll rotation.
EulerRotation2 The object's rotation is calculated directly from the euler X, Y, and Z angles specified.
QuaternionRotation3 The object's rotation is calculated from an X, Y, Z, W quaternion value.

See Also