FVector3GetEulerAngle Method
Return the 3D Euler angle of the line between point
Namespace: GeometryAssembly: Geometry (in Geometry.dll) Version: 25.2613.4238
public static FVector3 GetEulerAngle(
FVector3 vectorA,
FVector3 vectorB
)
Public Shared Function GetEulerAngle (
vectorA As FVector3,
vectorB As FVector3
) As FVector3
No code example is currently available or this language may not be supported.
- vectorA FVector3
-
Reference to the first vector on the line, or starting point.
- vectorB FVector3
-
Reference to the second vector on the line, or ending point.
FVector3
The pitch (X) and yaw (Y) of the angle between the two specified
vectors, where vectorA is considered to be the base and vectorB
is considered to be the target. Roll (Z) is ignored in this version
because there isn't enough context to create it.