FVector3Rotate(FVector3, FVector3) Method
Return a vector representing the source value rotated around the
origin.
Namespace: GeometryAssembly: Geometry (in Geometry.dll) Version: 25.2613.4238
public static FVector3 Rotate(
FVector3 vector,
FVector3 theta
)
Public Shared Function Rotate (
vector As FVector3,
theta As FVector3
) As FVector3
No code example is currently available or this language may not be supported.
- vector FVector3
-
Value to rotate.
- theta FVector3
-
Reference to the X, Y, and Z rotation values to apply.
FVector3
Result of rotation of the vector around the universal center (0, 0).