FVector3Rotate Method

Return a vector representing the source value rotated around the origin.

Definition

Namespace: Geometry
Assembly: Geometry (in Geometry.dll) Version: 25.2414.4032
C#
public static FVector3 Rotate(
	FVector3 vector,
	float thetaX,
	float thetaY,
	float thetaZ
)

Parameters

vector  FVector3
Value to rotate.
thetaX  Single
Angle to rotate on the X-axis, in radians.
thetaY  Single
Angle to rotate on the Y-axis, in radians.
thetaZ  Single
Angle to rotate on the Z-axis, in radians.

Return Value

FVector3
Result of rotation of the vector around the universal center (0, 0).

See Also