FVector3Rotate(FVector3, FVector3) Method

Return a vector representing the source value rotated around the origin.

Definition

Namespace: Geometry
Assembly: Geometry (in Geometry.dll) Version: 25.2613.4238
C#
public static FVector3 Rotate(
	FVector3 vector,
	FVector3 theta
)

Parameters

vector  FVector3
Value to rotate.
theta  FVector3
Reference to the X, Y, and Z rotation values to apply.

Return Value

FVector3
Result of rotation of the vector around the universal center (0, 0).

See Also