FVector4GetLineAngle Method
Return the ray angles between two points.
Namespace: GeometryAssembly: Geometry (in Geometry.dll) Version: 25.2414.4032
public static FVector4 GetLineAngle(
FVector4 pointA,
FVector4 pointB
)
Public Shared Function GetLineAngle (
pointA As FVector4,
pointB As FVector4
) As FVector4
No code example is currently available or this language may not be supported.
- pointA FVector4
-
Coordinates of the first point.
- pointB FVector4
-
Coordinates of the second point.
FVector4
The X-axis (azimuth) and Z-axis (zenith) angles of the ray from
point A to point B.
This version transfers the value of W from the caller's pointA source
to the result, then solves for X, Y, Z.