public class FMatrix3Public Class FMatrix3No code example is currently available or this language may not be supported.| FMatrix3 | Create a new instance of the FMatrix3 item. |
| FMatrix3(Single) | Create a new instance of the FMatrix3 item. |
| Values | Get/Set a reference to the array of values in this matrix. |
| Equals | (Inherited from Object) |
| Finalize | (Inherited from Object) |
| GetDeterminant(Single) | Return the 3x3 determinant of the caller's value set, using no pre-checks. |
| GetDeterminant(Single, Single, Single, Single, Single, Single, Single, Single, Single) | Return the 3x3 determinant of the caller's value set, using no pre-checks. |
| GetHashCode | (Inherited from Object) |
| GetType | (Inherited from Object) |
| IsEmpty | Return a value indicating whether the specified matrix is empty. |
| MemberwiseClone | (Inherited from Object) |
| Multiply | Multiply a vector by a transformation and return the result. |
| Rotate(FVector3, FVector3, AxisType) | Rotate the 3D point by a specified angle, in radians. |
| Rotate(FVector3, Single, Single, Single, AxisType) | Rotate the 3D point by a specified angle, in radians. |
| RotateX | Rotate the vector by the specified angle and return the new value to the caller. |
| RotateY | Rotate the vector by the specified angle and return the new value to the caller. |
| RotateZ | Rotate the vector by the specified angle and return the new value to the caller. |
| Scale | Scale a vector by the specified translation. |
| ToString | (Inherited from Object) |
| Translate | Translate a vector by the specified translation. |