public class FMatrix3
Public Class FMatrix3
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FMatrix3 | Create a new instance of the FMatrix3 item. |
FMatrix3(Single) | Create a new instance of the FMatrix3 item. |
Values | Get/Set a reference to the array of values in this matrix. |
Equals | (Inherited from Object) |
Finalize | (Inherited from Object) |
GetDeterminant(Single) | Return the 3x3 determinant of the caller's value set, using no pre-checks. |
GetDeterminant(Single, Single, Single, Single, Single, Single, Single, Single, Single) | Return the 3x3 determinant of the caller's value set, using no pre-checks. |
GetHashCode | (Inherited from Object) |
GetType | (Inherited from Object) |
IsEmpty | Return a value indicating whether the specified matrix is empty. |
MemberwiseClone | (Inherited from Object) |
Multiply | Multiply a vector by a transformation and return the result. |
Rotate(FVector3, FVector3, AxisType) | Rotate the 3D point by a specified angle, in radians. |
Rotate(FVector3, Single, Single, Single, AxisType) | Rotate the 3D point by a specified angle, in radians. |
RotateX | Rotate the vector by the specified angle and return the new value to the caller. |
RotateY | Rotate the vector by the specified angle and return the new value to the caller. |
RotateZ | Rotate the vector by the specified angle and return the new value to the caller. |
Scale | Scale a vector by the specified translation. |
ToString | (Inherited from Object) |
Translate | Translate a vector by the specified translation. |