public class CameraOrthoPublic Class CameraOrthoNo code example is currently available or this language may not be supported.| CameraOrtho | Initializes a new instance of the CameraOrtho class |
| CameraDistance | Get/Set the absolute distance from the camera to the subject. |
| DisplayHeight | Get/Set the height of the display frame. |
| DisplayWidth | Get/Set the width of the display frame. |
| Handedness | Get/Set the handedness type of the world coordinate system. |
| LookAt | Get/Set a reference to the location upon which the camera is focused, in world coordinates. |
| Position | Get/Set a reference to the position of the camera, in world coordinates. |
| Rotation | Get/Set a reference to the 3D rotation of the camera. |
| RotationMode | Get/Set a value indicating which type of rotation the camera is using. |
| TargetObjectWidth | Get/Set the maximum target object width. |
| UpAxis | Get/Set the up axis of the world. |
| ConvertCameraToWorld | Used internally to convert the caller's camera-oriented vector to one matching the selected world setting. |
| ConvertWorldToCamera | Used internally to convert the caller's world-oriented vector to one matching the selected camera setting. |
| Equals | (Inherited from Object) |
| Finalize | (Inherited from Object) |
| GetHashCode | (Inherited from Object) |
| GetType | (Inherited from Object) |
| MemberwiseClone | (Inherited from Object) |
| ProjectToScreen(FLine3) | Project the provided 3D line to a 2D version that can be displayed on the caller's display. |
| ProjectToScreen(FVector3) | Project the provided 3D point to a 2D version that can be displayed on the caller's display. |
| ToString | (Inherited from Object) |
| UpdateDisplay | Update the internal display-related settings. |
| UpdatePositions | Update the internal positions for the current camera settings. |